Wednesday, 8 October 2008

Click!


Name of the game: Click


Number of players: 2 +


Best place to play: This game can be played anywhere but the best locations are those with large populations of tourists at a popularly photographed landmark or tourist attraction (e.g. Angkor Wat)


Aim of the game: To win! Game players score points by appearing in the background or foreground of other people's holiday photographs. The winner is the player with the most points at the end of the game.



Rules:

1. The game players should decide on the starting and finishing time of the game before the day of the game starts.

2. Game players say the word 'Click' aloud when a target opportunity is identified. At least one other game player must witness the 'Click' call.


3. As soon as 'Click' is called, the target belongs to the player who called it. The player should then proceed to attempt infiltration into the target's photograph in any way they can. If attempts are thwarted in some way (e.g. the target is aware of the player in their shot and waits for them to move) the target becomes open to other players to 'Click'.

4. Both the player and the witness should truthfully confirm whether the 'Click' was successful or not for the point to be awarded.


5. A player may score an extra point if a target is approached and asked by the player whether they would like help in taking their photograph (this is particularly appropriate in the case of large group photographs in front of major landmarks). Other players may treat such instances as regular play and could call 'Click' and appear in the background for their own point.

6. The game players should decide on a suitable forfeit for the loser of the game. As the game involves innocent unsuspecting members of the public, so the forfeit for the loser should be a public punishment also (such as singing all known verses of "If you're happy and you know it" at the top of your voice in a heavily touristed area.

And most importantly...

7. If at any time the players are on the verge of a major fall out, argument, disagreement, physical fight or the like, the whole game is immediately cancelled and there is no winner or loser.


The temples were beautiful, probably more so than when I first visited in April as the wet season makes the surroundings much more lush and green. We devised the 'Click' game over a beer the evening before our temple visit and even though the stakes were high we abandoned it just after lunchtime using the get out clause stated in Rule 7.
But let it be known, had we carried on, I would definitely have won.


2 comments:

Anonymous said...

I love the sound of this game although I think invoking rule 7 is inevitable :o)

Anna said...

Yeah, I think we actually had more fun devising the game and coming up with all the rules than actually playing it!